Gareth Pugh is one of my favourite fashion designers.
He morphs and distorts the human figure to beyond recognition by adding extended shoulders, balloons and giant ruffs to accentuate to models joints and limbs.
I love the leggings and shoes in this collection.
These pieces (above and below) were inspired by the struggle between light and dark.
The music in some of his collections is Gary Glitter pop music which represents the light and dark theme again with a glam pop star that turned out to be a paedophile.
I love the shape this one adds to the body.
Also the eyelashes are three dimensional showing the dark front but as the model comes forward it reveals the light white side.
The hair is styled with gelatine to give it a wet look and gelatine was used because you can't use oil as it will wreck the clothes and water is dangerous in the vicinity of electric neon bulbs. (above)
The latex suits really help me to see the clothes as a separate piece of art rather than an accessory to a human.
I love the angularity of his work. I see most of it like the grid pattern of a city and the architectural aspect comes into it as well.
These two designs are made entirely of cloth and thousands of safety pins.
Again I love the style of the dress above and the pattern he creates with the rows of pins.
The transition between the Summer and Winter collections is faint because Gareth Pugh is very certain what works and what his vision is which I find very inspiring.
Both of these outfits are made of zips, which is another example of how creative Gareth Pugh is with what materials he uses. In the past he has used parachute silk, electrically charged plastic to create a glow in the dark coat, balloons, latex suits, perspex chain mail and synthetic hair.
The spectacle he creates will set the atmosphere for the entire collection so Gareth Pugh usually creates a fun atmosphere by blocking the entrance to the runway with a giant pulsing balloon which pop and reveals the first model. He has also covered the runway with a flowing, shivering, undulating piece of fabric on which the models precariously hobble onto.